Industrial designer, visual researcher and rendering specialist 

The product is everything happened with that product during the time of it being developed, used and recycled. Right from the first initial idea everything becomes important and considered. Our mission is to make sure that each part of that process is as good as possible - with attention to user, fine details and overall project context.

Research

The design research includes as many topics as needed for design development. It all starts with gaining a picture of the industry and the market, and then to more detailed sections.
 
Usually research explore ergonomics, competitor products and brands, head-to-head feature comparisons, silhouettes, CMF, details, visual styling and impression.

The design research also includes working with user feedback and market numbers if available. It is an exciting part of the overall process because even when most of the research stages are similar from project to project, exact scope, market and business needs tune the research.

Good design research should provide answers to “why” and “what” we design in the beginning and during the process.

The creative energy (Design)

The main ingredient in project development is the design process. Using all available and generated information designer go into an iterative process like Double Diamond or Design Squiggle.
 
At certain stages the progress is presented to the client for feedback and decisions. The process continues until design goals are met. 

While in general the design process is the same from project to project, just like with the research, exact circumstances tune the design process heavily.

The design also may include creative supervision at the stage of production preparation and refinement to help maintain attributes and appearance. 

Feeling, Emotions, Trends

A conscious work to make product recognizable, loved and helpful. Trends can be used too - measurement tools, but also derived from almost anything that happens to humanity, nature, products. A separate thing to discover. And trends can be highlighted on a very different scale.
 
My trendspotting process is a blend of numerical and empiric approaches, in each project I go from the very least - generating a picture of what the industry trends are now and may be, to full analytics, reports, forecasts, and everything in between. At times trends are not the vital part of the design given the scope of the project or target market. But I am still generating a picture of current global and local trends in major areas, which helps on every design stage. Through the last 4-5 years of experience I’ve developed the complete trendwatching system, which I am using for the projects if needed.

Visuals and fine details

Render as an instrument. CGI is used at all stages as a powerful tool to imagine and finalize. Also at times it give a strong reference for what to achieve in CMF and finer details.

 

Usually most of the projects I am working on do need great visuals to go with them. Those pictures, presentations and sketches produced in between the process and at the end of the process. The visuals are not only the way of making a nice first impression for the project but also a powerful way of checking details and effects, evaluate design and CMF. Handy tools like AR models provide scale check.

This is also required in respective projects:

Visioneering and concept generation - as a final product

Manufacturer and supplier communications

Revisioning

Designer supervision at later stages

The versatility of industrial design approach is its strength—from smallest objects to grand urban plans, the creative process is highly adaptive and can be applied. I am constantly seeking new opportunities to apply my skills across disciplines.